His attacks inflict damage over time with poison and bleeding effects before he executes furious and deadly finishing combos. He seemingly appears out of nowhere by using subterfuge to lure unwary opponents into ambushes. While enemies are dealing with the devastating AoE attacks of the Mage, the Assassin specializes in agile, cunning attacks. Fire Stream and Ice Hammer unleash the fury of Blinding Light, a powerful flash of light that blinds all targets within range while simultaneously reducing the threat of the caster and allowing the player to chain high damage attacks, while not drawing aggro away from the group’s tank. Hellfire has the ability to trigger Holy Circle, a powerful AoE attack created from the light itself and that detonates to inflict damage to all targets within range.
The Mage also draws on the power of Astels, such as Canceria and Sirius, in order to unleash powerful, battle-altering combinations. Those unlucky enough to be within range will be damaged. For more targeted damage, the Mage sprays Fire Stream in a cone in front of her. Whether it is calling a massive Hellfire explosion or a slowing, freezing Blizzard, the Mage can transform the battlefield in the blink of an eye. The Mage is a specialist in large devastating AoE attacks. Alternately, Mages can summon the elements to create protective barriers when the tide turns and can even teleport short distances to regroup before unleashing the storm again.
The Mage, as one might expect, is a master of the elements, each one used to create a maelstrom of damage to enemies.